Behavioural Science & Sociocultural Psychiatry · Paper A
Schedules of reinforcement
Schedules of reinforcement matter because HOW OFTEN a reward is given, not just whether it is given, changes how strongly and how persistently a behaviour is learned. Continuous reinforcement rewards every single correct response, while partial (intermittent) reinforcement rewards only some responses. For example, imagine training a dog to sit: rewarding every single sit teaches the behaviour fastest, but rewarding it only sometimes makes the dog keep trying for far longer once rewards stop.
Reinforcement schedules combine two dimensions: fixed vs variable (how predictable the reward timing is) and ratio vs interval (whether reward depends on the NUMBER of responses or the TIME elapsed). A fixed-ratio schedule rewards after a set number of responses, e.g. a piece-rate factory worker paid every tenth item. A variable-ratio schedule rewards after an unpredictable number of responses, e.g. a slot machine that pays out on an unpredictable spin. A fixed-interval schedule rewards the first response after a set time, e.g. checking the post once a day. A variable-interval schedule rewards the first response after an unpredictable time, e.g. refreshing a page for a random notification. For example, imagine a gambler who keeps playing a slot machine for hours, that persistence reflects a variable-ratio schedule, the type that produces the highest, steadiest response rate. In practice, this means gambling behaviour is so hard to extinguish precisely because it runs on a variable-ratio schedule, not because of any special property of money itself.